The 100AC System Dice Bot for use in Discord has been updated with some improved readibility and a more colorful interface. If you’ve already added the dice bot to your server, you will get these changes automatically. If you’re looking to play one of the 100AC System games online, but haven’t yet added the bot to your Discord server, you can add the 100AC System Dice bot to your server and start playing online right away!
100AC System Dice Bot for Discord
Online play is more important than ever for tabletop roleplaying games, and while Scratchpad Publishing will always be excited to create games that support quick, off-the-shelf play around a table, we also know that many of you have been looking for more tools to help you play Dusk City Outlaws and Spectaculars online. You can now add a 100AC System Dice bot to your Discord server, which uses a series a simple commands to let you roll the percentile dice, advantage dice, and challenge dice used by these two systems.
Warehouse Move
Over the next few weeks, Scratchpad Publishing products will be unavailable for sale through our website as our warehousing company moves our stock to a new warehouse. In the meantime, you may place orders through Indie Press Revolution for both the Dusk City Outlaws and Spectaculars core game box sets, and through Campaign Coins for the Dusk City Outlaws metal tokens and Spectaculars metal tokens.
Dusk City Outlaws & Spectaculars on Tabletop Simulator
Now available on Tabletop Simulator for free through Steam Workshop: official conversions for both Dusk City Outlaws and Spectaculars. If you have been looking for a way to play the Scratchpad Publishing games online, these TTS modules represent the first steps toward providing official online environments for play. If you own Tabletop Simulator on Steam, you can subscribe to these workshop modules to gain access to custom game setups that include high resolution components derived directly from the printer files for each game. A copy of either game (either physically, or in PDF format) is still required to play.
Dusk City Outlaws Nominated for Origins Award
It is with great honor that Scratchpad Publishing announces that Dusk City Outlaws, the first independent game by creator Rodney Thompson, has been nominated for the 2019 Origins Awards! It is a great achievement for the game, and truly a privilege to be considered alongside other excellent nominees for the Origins Awards, the winners of which will be announced at the Origins Game Fair in June.
Neo-Dunhaven Released
Now available on DriveThruRPG, Neo-Dunhaven is a setting hack for Dusk City Outlaws that translates the heist game into a the dystopian cyberpunk setting of Neo-Dunhaven. Under the oppressive eyes of the Consortium Council, the Right Kind of People of Neo-Dunhaven plan heists and execute cons, dealing with artificial intelligences, digital memory storage and transfer, and an immersive virtual reality network.
The Zombie Job Now Available
Scenario W01: The Zombie Job is now available on DriveThruRPG! This scenario was designed for, and run on, LoadingReadyRun's Dice Friends streaming show, and involves the crew being hired to retrieve a heretical tome that reanimates the dead. That tome is currently located inside a quarantined funeral parlor filled with ravenous, reanimated dead, the result of a ritual gone wrong.
Now Available for Purchase!
DCO Shipping Soon
Complete PDFs Posted
Pre-Orders Open!
Kickstarter Ends as Huge Success
Funding Goal Reached!
Days & Nights in the Dusk City
Dusk City Outlaws LIVE!
Rogues Gallery
The Heat is On
The Right Kind of People
Players in Dusk City Outlaws take on the role of a crew of criminals, and they create their characters by combining the choice of their cartel with their specialty on the Job. The mechanics of each are presented on cardboard cards, which are placed next to each other and contain everything you need to know to run your character. Find out a little more about how this character system evolved during development.
The Dice Have It
Dusk City Outlaws came into being through a spark of inspiration blending three basic ideas I'd been working on for a while: a simplified narrative dice system, an urban setting with colorful criminal factions, and a desire to make a game that made making characters and starting to play fast and easy. Today, I'm going to talk about the dice system.